Ancient Aztlan** is a stylized Mesoamerican game environment created to design a variety of game modes using a base template project. The environment was created using basic sculpting tools and the Unreal Engine water plugin. The buildings are heavily modified from the Stylized Ancient Egypt package from Epic Games.
Additional marketplace assets were used for foliage and props, to create unique props, custom assets were concepted in image generators, then used to create 3D generated props. The textures were then tweaked in Photoshop.
The player has various abilities, an inventory system, item pickups, puzzle solving. Custom UI elements were created for these. In addition, enemy AI were created with different enemy types (melee, range, magic based, sub-boss, and main boss) that follow a patrol system.
An additional game mode added was a Capture the Flag system.
**Still in development