Role: Solo Developer (Level Designer, Programmer, Modeler, Lighting)
UE5 Open World Level Design by Rick Canfield, based on downtown San Antonio, TX.
Made in Unreal Engine 5.3 for the Level Design Coursera course (Sponsored by Epic Games). Open Street Map Data used for map layout (via Blender), built-in UE5 modeling tools used for building blockouts.
Chill by Malt.Tabulated Sounds is licensed under a Attribution-NonCommercial-ShareAlike 3.0 International License.
Video: Open World Level Design (Walkthrough and Breakdown)